simulation

How To Take The Role of Games In Business Seriously

How To Take The Role of Games In Business Seriously

Games have always been seen as an activity for entertainment and leisure, but not for work. Here we explore the place of games in the business world.

Strategic Thinking: When Theory Meets Workplace

Strategic Thinking: When Theory Meets Workplace

Andrew Lau, Think Codex’s Founder & CEO weighs in on why we take on the theories of strategic thinking from Liedtka, as we believe that it is the most wholesome and well defined one yet.

The Unsustainability Factors of Learning Solutions, and How To Innovate.

Organisations are spending a huge amount of money on training and development but participants still fail to see the relevance of it to their work or fail to transfer their learnings to their workplace. Here are some of the factors that are within our influence.

Gamification of Learning: The Benefits

Gamification of Learning: The Benefits

Actual games are still taboo in most organisations where the stereotype of the work-avoiding employee cracking new high scores in Minesweeper has given gaming a bad name. In addition also, the corporate executive playing games to improve his or her strategy-making skills is still rare. Therefore the authors think that the next generation strategy games will finally be able to prove a real business case. Visual materials are great to foster intellectual understanding, but they are not interactive and do not reflect the reality of busy schedules and declining attention spans. While coaching or mentoring approaches have great merits for personal development, but are hard to scale. Games on the other hand, can create an experiential, interactive and tailored understanding of strategy at low cost and in a scalable manner. They also allow managers to suspend normal rules in an acceptable way and they provide an effective multi-variate medium for absorbing ideas.

Make Corporate Learning Fun Again

Make Corporate Learning Fun Again

They say all play and no work makes jack a lazy boy. But what if we are able to make work fun again? This is why here at Think Codex, we aspire to design and promote learning through the medium of play. To be specific, we design simulations based on the learning needs of corporations. Play has been around in our ages and we believe that through simulations, we are able to help build ownership and practice within the participants, which will enhance the learning process.